A downloadable asset pack

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A collection of fruits and vegetables optimized for any game engine, designed to be mobile and web-friendly. This is achieved by combining multiple textures into an atlas and rescaling UV coordinates.

It also combines grayscale textures into a single color texture to store properties like roughness, displacement, and ambient occlusion. Additionally, polygon count has been minimized to strike a balance between quality and performance.

# Features 

  • - 1 single material 
  • - 3 textures 
  • - 87 objects

# Optimized Version 

  • - 12,050 vertices 
  • - 23,079 faces - 23,764 tris 
  • - 138 average vertices per object

**Note:** The *mega-r-rough-g-displace-b-ao.png* texture uses each RGB channel to store separate grayscale textures, optimizing memory usage. To use this texture effectively, a custom shader is required to access one or more of these channels as needed.

Download

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Click download now to get access to the following files:

mega-vegetables.zip 168 MB

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