Darkcom's Benchmark
These benchmarking tests are not the usual way to test maximum performance or GPU and CPU analysis, nor is it recommended doing so.
This benchmark is focused on delivering information about how many polygons, materials, lights and effects your device is capable of giving you, so that you have an idea of the limits that a device supports to locate a scenario in a video game.
It has a version for WebGL that works in this demo and another version for Android These parameters are mainly intended for my personal tests, but also the public for those who may be interested in the tests.
I am open to suggestions.
Status | Prototype |
Category | Tool |
Platforms | HTML5, Android |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Braulio Madrid |
Made with | Unity |
Tags | benchmark, lights-benchmark, mesh-benchmark, physics-benchmark, post-process-benchmark |
Download
Install instructions
Android
If you want to install the application you must:
- Download the apk file to your Android mobile.
- Enable the option to allow applications to be installed from unknown sites.
AND ready to try. You do not need to enable any permission, except to save records on your mobile.
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